About Me

As a junior programmer specializing in video game design and development, I am in the final stretch at Toronto Film School. My academic and practical training encompasses both the creative and technical realms of game development, armed with advanced programming skills in languages such as C#, C++, and experience with Unity and Unreal Engine.

My portfolio showcases a variety of projects that highlight my ability to integrate gameplay mechanics with engaging and intuitive controls. I am driven by a passion for developing immersive, interactive experiences that challenge the norms of traditional gaming.

Watch to see my work!

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Technical Skills:

  • Programming Languages: C#, C++

  • Game Engines: Unity, Unreal Engine

  • Tools: Adobe Suite, Pro Tools

Click on the text below to see my project or to get in touch with me.

Looking Ahead:

I am very interested in opportunities that can leverage my background in C++ game programming and game development. My goal is to contribute to a dynamic team where I can push the envelope on gameplay mechanics and AI, creating meaningful and engaging gaming experiences.

Interests:

  • Gaming

  • Making Games

  • Hiking

  • Snowboarding

  • Photography

  • Travelling

Contact me

Interested in working together? Fill out some info and we will be in touch shortly. We can’t wait to hear from you!